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NPC Generator

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Advanced [show]


Anthony Graham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears dark leathers with embroidery. His clothes are grease stained in places. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Anthony Graham, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting white shirt and pants. He wears a small hat to cover his moderate length black hair. He has brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 11 years.

Motivation: To get a good night's sleep; and to be a butcher again

Ideals: Optimist, Artistic. Flaws: Hedonist, Insomniac. Bonds: Job. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

John Berkeley, Male Human Commoner 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Arnold Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting green shirt and pants. He is bald on top and has large golden tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Animal Trainer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Animal Trainer. He has worked as a Animal Trainer like his father before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Spalding, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: He was born in the north. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Gunter Kimberley, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Shane Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Haley, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 pp. Chrysoberyl (130 gp).


Social Check DCs

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