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Advanced [show]


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His hair is short and brown. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Gifted, Persistence. Bonds: Attractive, Military. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Roger Stratford, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)19 (+4)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Kyle Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a blue scarf. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and he is unsatisfied with his job

Flaws: Insomniac. Bonds: Job, Mentor, Has a crush. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Kyle Spalding, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Haley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries ceremonial daggers. He has styled his auburn hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the east. Heward was born on a far northern mountains where he grew up under the tutelage of his father, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Immigrant. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Heward Haley, Male Human Warrior 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Deep blue spinel (1000 gp). Amethyst (160 gp). Peridot (80 gp). Eye agate (15 gp).


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tight fitting tan shirt and pants. He has silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Rich, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Rayden, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Carnelian (60 gp). Silver pearl (40 gp). Moonstone (60 gp).


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Gifted from a young age, John studied abroad. His childhood dream was to be a Mayor, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to be a mayor again

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

John Ramsay, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 5000 cp. Eye agate (4 gp). Red-brown spinel (160 gp).


Social Check DCs

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