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Advanced [show]


Don Vance, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and white. He has blue eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Attractive, Religious. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Don Vance, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)10 (+0) 9 (-1)8 (-1)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt with thin tan vertical stripes and blue pants. His red hair is slicked back into a classic pompadour. He has amber eyes.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Opinionated. Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Hugh Bentley, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. Freshwater pearl (8 gp). Moss agate (8 gp). Black opal (800 gp).


Social Check DCs


Theodoric Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, typically a more casual-formal manner. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the west. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Theodoric Prescott, Male Human Fighter 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Citrine (60 gp). Pink pearl (60 gp).


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is thinning but still full. His eyes are likewise hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Jeweler mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Gilbert Hornsby, Male Human Warlock 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy green suit. He has a long black beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. In his 11th year, his parents were killed by a giants raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Carlyle, Male Human Bard 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 16 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Bloodstone (20 gp). Alexandrite (500 gp). Amethyst (130 gp).


Social Check DCs

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