Anthony Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his sai ready. His hair, while still mostly brown, has prominent grey streaks. His eyes are brown and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Giant, Aquan
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: Tiger eye turquoise (11 gp). Malachite (11 gp).
Gerald Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan cloak and cross-gartered grey stockings. His blonde hair is thinning but still full. He has several tiny amber earrings on each ear.
Personality: Gerald wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. Tiger eye turquoise (14 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Carnelian (60 gp).
Ernest Copeland, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Bounty Hunter. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Expand his business; and he's in love
Ideals: Philantrophist. Bonds: Job, Attractive, Has a crush, Religious. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +2
Possessions: 800 gp. Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Laborer, but he got bored and became a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Chad Tindall, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair is long and chestnut with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Carter business at a young age. He worked as a nervous Carter and found it very stressful. He then took over the family business and is one of the better Carter for hire.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Joker, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!