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NPC Generator

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Advanced [show]


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple violet line shooting up and back down. He is portly but not overly obese. He has no hair. His green eyes peer out from beneath his top tan hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Gerald Mori, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Deception +6, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Lewis Kimberley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green shirt with thin violet vertical stripes and brown pants. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Kimberley, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Malachite (10 gp).


Social Check DCs


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He sports a long golden beard, and similarly colored long hair. He has violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of gnolls once and for all.

History: Ernest hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Athletic, Optimist. Bonds: Enemies, Job, Has a crush. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Ernest Eastoft, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Backpack. 1 Masterwork manacles. 1 Spyglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Rolf Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan small hat and tan clothes. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: The child of a Sailor, who enjoyed hunting, Rolf was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He has passion for adventuring and risk.

Flaws: Racist, Shy. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Rolf Stratford, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)15 (+2) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: Just what you see.


Social Check DCs


Reynard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of a Fletcher, who enjoyed hunting, Reynard was taken on many hunting expeditions. Cursed with unlife at a very young age, Reynard has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Disease. Bonds: Slave, Religious, Family, Nature. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Reynard Dumph, Male Human Adept 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp. Fire opal (1500 gp). Rhodochrosite (7 gp).


Social Check DCs

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