Arnold Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.
Motivation: He's looking for his big break.
Ideals: Fighting. Bonds: Adventurer, Family. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Pink pearl (90 gp). Chrysoprase (50 gp). Malachite (11 gp).
Gilbert Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He also hits on men, regardless of circumstances.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 3 years.
Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Has a crush, Immigrant, Job. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp. Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Marston, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and sports green clothing, slightly heavier than average wear. His skin is also unnaturally pale. With a patchy black beard and wild black hair. His thin eyebrows rest above his beady green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He was granted martial powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, In love. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Wymar Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green armored body suit, with a simple tan line shooting up and back down. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Average lock. 1 Simple lock.
Chad Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy red suit. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Optimist, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Mentor, Debt. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 7 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Half-Plate.
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