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NPC Generator

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Advanced [show]


Don Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His golden hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of western immigrants he idolized his father. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Addict, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Don Tickle, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a brown and grey robe with the hood down. His blonde hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: Gifted from a young age, Alex studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He has set out to sabotage the competition.

Motivation: Wants a kiss; and he's in love

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Alex Westcott, Male Human Cleric 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common, Terran, Orc, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp.


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To reunite with his absent mother.

Flaws: Hedonist. Bonds: Enemies, Immigrant, Family. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Dalton, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white leather gloves, a white jacket, and tight pants. His auburn hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Reynard Gresham, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Kody Barney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His gray eyes peer out from beneath his top yellow hat.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: Born in the east to a Roofer, Kody learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has achieved small success as a Roofer.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Poor, Slave, Enemies, Job. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Kody Barney, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Moonstone (20 gp). Banded agate (7 gp).


Social Check DCs

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