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NPC Generator

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Advanced [show]


Frederick Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear flannel. He has chestnut hair. He has amber eyes.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Frederick Wentworth, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1000 sp. Zircon (70 gp).


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a grey cloak and cross-gartered blue stockings. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. His eyes are gray and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Religious. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Drogo Mitchell, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20000 sp.


Social Check DCs


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy tan suit. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his auburn hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Adventurer, Immigrant. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Gerald Cholmondeley, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Norman Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Norman was born with his mother's beautiful face. A gifted student he started as a Soapmaker, but he got bored and became a Ploughman. He struck the Ploughman job and began his own company from there.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Norman Marleigh, Male Human Adept 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points -1 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)15 (+2) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Pink pearl (160 gp). 1 Minor magic item.


Social Check DCs


Aldous Westcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He sports a long silver beard, and similarly colored long hair. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the east. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Aldous Westcott, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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