Alexandre Enfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large green mantle and cape that has been intricately interwoven into his white robe. His head has been shaved. This violet eyed easterner is not easily forgotten.
Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of specialists.
Motivation: To clean up the streets; and money/treasure
Flaws: Ugly, Insane, Secretive. Bonds: Nature. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Gomory Hartford, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His left hand appears badly burned and disfigured. His white hair is smooth and relatively long. He wears an eyepatch.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and human compassion
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Roger Van Es, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Scribe, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep.
Ideals: Joker, Justice. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 9000 cp. 1 Minor magic item.
Anthony Rodney, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. His hair is golden and curly. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Flaws: Insane, Hedonist. Bonds: Rich, Attractive, Mentor. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp.
Solomon Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!