Aldous Radcliffe, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a red handlebar mustache and slicked back red hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Insane, Hedonist. Bonds: Attractive, Mentor, Rich. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Weston, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting pastel shirt and pants. His white hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable, Optimist, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.
Dean Clifton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to cover his moderate length red hair. His fierce amber eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Dean was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Rich, Family, Attractive. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Conrad Dalton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has white hair. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Performer, Conrad learned a great deal about his father's area of expertise. Conrad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Performer job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Draconic, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Kyle Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a brown suit. His chestnut hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted divine powers by his dying brother.
Motivation: He feels threatened by others; and to unite with his brother
Ideals: Gifted. Flaws: Antagonistic, Disease, Fearful. Bonds: Family. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Peridot (60 gp). Violet garnet (300 gp). Deep blue spinel (300 gp).
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