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NPC Generator

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Advanced [show]


Geoffrey Washington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Geoffrey studied abroad. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Geoffrey Washington, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Hayes, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Robert Hayes, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He wears his blonde hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Richard was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Richard Brixton, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black tunic with red highlights, and long blue pants that bunch up around his shoes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Job, Family. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Mitchell, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 4 Holy water. 3 Smokesticks.


Social Check DCs


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, pastel cloak. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast plains. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Gerald began to lead the lost caravan. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Actor; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Poor, Enemies, Nature, Has a crush. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Gerald Blakeley, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Chrysoprase (60 gp). Sard (60 gp). Moss agate (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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