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NPC Generator

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Advanced [show]


Norman Norton, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by goblins. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants a kiss; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Entrepeneur. Bonds: Rich, Family, Enemies, Has a crush. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Norton, Male Human Cleric 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Marston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and sabotage a competitor

Bonds: Job, Adventurer, Mentor, Debt, Guardian. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Kyle Marston, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Raymond Chatham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright brown suits and hats, and a wedding ring on his left hand. His blonde hair is kept up in a ponytail inside a broad hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Shy. Bonds: In love, Military, Job. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Raymond Chatham, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Gerard Gracey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt, and a wedding ring on his right hand. His hair is golden, silky, and of moderate length. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. Gerard was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Barrister. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Bonds: In love, Attractive, Immigrant. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Gerard Gracey, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 22000 cp. Bloodstone (70 gp). Iolite (70 gp). Alexandrite (200 gp). 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Crowbar. 1 Superior lock.


Social Check DCs


Lance Moreno, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large chestnut tufts of hair around his ears. He has violet eyes and a black hat with a grey feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lance was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Lance Moreno, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: Rose (80 gp). Coral (100 gp). 1 Minor magic item.


Social Check DCs

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