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NPC Generator

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Advanced [show]


Hunter Royston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His tied-back hair is auburn. He has several tiny topaz earrings on each ear.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Tanner profession.

History: He got into the Fortune-teller business at a young age. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive, Antagonistic. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Royston, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 11000 sp. Carnelian (20 gp). Tourmaline (50 gp). Bloodstone (20 gp).


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east. Gunter was born on a far eastern island where he grew up under the tutelage of his father, an expert Layabout. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Sensitive, Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Gunter Alby, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a shield on his belt. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Gerard Watson, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Charles Brandon, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Jocelyn Vance, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to be a barrister again

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Slave, Adventurer, Job. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Vance, Male Human Druid 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp. Emerald (1600 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs

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