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NPC Generator

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John Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His blonde hair is lengthy. His eyes are likewise green.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: The child of northern immigrants he idolized his father. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Junk Dealer; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Immigrant, Has a crush. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

John Eastoft, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Kody Davenport, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and is wearing colorful clothing, dressed as a Knight. His long silver hair is drawn into a two foot long braid. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Gifted, Impeccable. Bonds: Poor, Guardian. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Kody Davenport, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Hugh Brent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a simple black robe with brown stripes complete with hood. He has a hunchback. He has moderate length chestnut hair. His eyes are gray and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hugh was born in the south. At a young age he loved to build and create. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Wants to raise his children well; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Hugh Brent, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Hubert Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His long red hair is drawn into a two foot long braid. His green eyes peer out from beneath his broad white hat.

Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: Hubert was born in the north. At a young age he loved to build and create. A freak accident while working with his Blacksmith father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Persistence. Flaws: Depressed, Disease. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Hubert Winchester, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Seamstress profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the old dungeon and found the beat up glaive and armor he uses now. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Bonds: Attractive, Enemies, Job, Immigrant, Nature. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Norman Hailey, Male Human Fighter 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5

Possessions: 3000 sp. Fiery yellow corundum (500 gp). Freshwater pearl (8 gp). Citrine (50 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs

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