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Advanced [show]


Jocelyn Preston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown costume with the symbols of the sun god on his torso. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Spy job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Secretive. Bonds: Adventurer, Mentor, Job, Military. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Jocelyn Preston, Male Human Bard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Dumph, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Mentor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Dean Dumph, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)7 (-2)
Skills Deception +0
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp.


Social Check DCs


Gerald Payton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a faded coat and loose pants complete with broad hat. His right leg appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert. Bonds: Job, Religious, Enemies. Occupation: Mason

Voice: Raspy

Attributes [hide]

Gerald Payton, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Conrad Axton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of longswords on his belt, each one with a amber on the hilt. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Enemies. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Conrad Axton, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Lance Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely grey suit with blue socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. After coming to the age of reason, Lance took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Lance Kimberly, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 pp.


Social Check DCs

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