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NPC Generator

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Advanced [show]


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Butcher

Voice: French accent

Attributes [hide]

Chad Spalding, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5

Possessions: Blue quartz (10 gp). Freshwater pearl (10 gp). Rich purple corundum (1600 gp). Jasper (40 gp).


Social Check DCs


Anthony Southey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and golden with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Map Maker mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Anthony Southey, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)7 (-2) 16 (+3)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 15000 cp.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, tan, dusty cloak. He keeps his long brown hair kept up in a rat tail. His eyes are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Adelard Shirley, Male Human Paladin 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20 pp. Gold dragon comb with red garnet eye (1400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver ewer (80 gp).


Social Check DCs


Chad Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has moderate length golden hair. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Chad took refuge in the ruined castle and found the beat up dagger and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Emotional, Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Chad Westcott, Male Human Sorcerer 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory York, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long white hair is drawn into a two foot long braid. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Addict, Impulsive. Bonds: Rich, Mentor. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory York, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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