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Advanced [show]


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Impulsive. Bonds: Attractive, In love. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Drogo Cooper, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Randal Morley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is physically well-built. His golden hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his feathered brown hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to pay off his debts

Flaws: Mundane, Lazy. Bonds: Military, Debt, Job. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Randal Morley, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 14000 cp.


Social Check DCs


Manfred Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: He got into the Sellsword business at a young age. His childhood dream was to be a Baker, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Philantrophist, Professionalism. Bonds: Job, Guardian, Family. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Brownrigg, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp. Eye agate (15 gp). Brown-green garnet (70 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Tim Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his black hair up. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Tim Garfield, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 17 (+3)18 (+4)
Skills Athletics +2, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. His auburn hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Darby, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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