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Advanced [show]


Dustin Berkeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky pastel painted plate armor and is in decent physical shape. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Dustin studied abroad. His childhood dream was to be a Painter, but he was a colossal failure. He became a Sailor soon after.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Dustin Berkeley, Male Human Commoner 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Hunter Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is heavily combed to the right. His gray eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and human compassion

Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Nature, Immigrant. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Northcott, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)5 (-3) 18 (+4)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Malachite (8 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Heward Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His hair is blonde and very short. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: Heward was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Barber soon after.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Athletic. Bonds: Attractive, Immigrant, Family, Job. Occupation: Barber

Voice: American accent

Attributes [hide]

Heward Wilberforce, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Anselm Carlisle, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 8 (-1)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Fiery yellow corundum (1200 gp). Bloodstone (70 gp). Chrysoberyl (110 gp). 1 Minor magic item.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet cloak and cross-gartered white stockings. He keeps his red hair in a flapper bob. His gray eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anselm was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Optimist. Flaws: Terse. Bonds: Poor, Attractive, Family. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Gentry, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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