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NPC Generator

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Advanced [show]


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, and he perpetually has his dagger ready. His hair is black, silky, and of moderate length. His eyes are gray and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Diggory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to protect his home

Ideals: Fighting, Optimist. Bonds: Attractive, Guardian, In love, Mentor. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Diggory Nash, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Godfrey Cooper, Male Human [Permalink]

Personal [hide]

Description: This southern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shield. His clothes are grease stained in places. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Ugly, Cynical. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Godfrey Cooper, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)6 (-2) 14 (+2)18 (+4)
Skills Persuasion +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Charles Browning, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He wears a Stetson hat to cover his moderate length chestnut hair. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with singing.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barrister again; and he wants revenge against brigands

Ideals: Artistic. Flaws: PTSD. Bonds: Job, Poor, Enemies. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Charles Browning, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 600 sp.


Social Check DCs


Solomon Jacobs, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His blonde hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Solomon Jacobs, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 5000 sp. Blue quartz (12 gp). Violet garnet (300 gp). Lapis lazuli (12 gp). Jasper (40 gp).


Social Check DCs


Adam Alby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His tied-back hair is white. His brown eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Fortune-teller and found it very stressful. He has worked as a Fortune-teller like his father before him.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Adam Alby, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 24000 cp. Violet garnet (1000 gp). Peridot (50 gp).


Social Check DCs

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