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NPC Generator

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Advanced [show]


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Gerard Browning, Male Human Warrior 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Tim Addington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His head has been shaved. His thin eyebrows rest above his beady gray eyes.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Guardian, Religious, Rich, Adventurer. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Addington, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jet (80 gp). Blue sapphire (1000 gp).


Social Check DCs


Wymar Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive, Poor. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Wymar Clifton, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Deep green spinel (70 gp).


Social Check DCs


Alexandre Kent, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. He has a small bristly mustache and wavy white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Alexandre Kent, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He also has developed a complete distrust of the Sage profession.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Ugly, Insane. Bonds: Rich, Has a crush, Job. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Aldous Marlowe, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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