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NPC Generator

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Advanced [show]


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Mortician, Peter learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Money/treasure; and to reunite with his old friends

Flaws: Shy, Racist. Bonds: Adventurer, Job, Rich. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Peter Westcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright golden hair and a scraggly beard. He has brown eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Arnold Carlton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 5 (-3)10 (+0)
Skills Animal Handling -1, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. A delicate silver chain set with a tourmaline (60 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Miles Spaulding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He has moderate length blonde hair. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He has a crush on the local Dyer; and wants his loneliness to end

Flaws: Antagonistic, Fearful, Ugly. Bonds: Job, Has a crush. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Spaulding, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. Jasper (30 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Holton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has a moderate pudge and is not very fit. He keeps his long red hair kept up in a rat tail. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with music.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: To be a Layabout again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Bonds: Mentor, Immigrant, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Roger Holton, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Violet garnet (600 gp). Deep blue spinel (600 gp). Freshwater pearl (10 gp). Red-brown spinel (40 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trym Ryland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars, and his gloved hand is found clutching a halberd. His auburn hair is knotted and matted. This violet eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: He was born in a small desert village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and regain custody of his son

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Family, Has a crush. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Ryland, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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