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Advanced [show]


Henry Benson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with feathered hat. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Henry took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father.

Ideals: Disciplined. Bonds: Family, Rich, Nature. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Henry Benson, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. Theodoric was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mason. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he has money and likes to spend it

Flaws: Shy, Disease, Mundane. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Yeardley, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 16 (+3)8 (-1) 5 (-3)16 (+3)
Skills Acrobatics -1, Investigation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red-brown spinel (50 gp). Azurite (8 gp). Obsidian (8 gp). Obsidian (8 gp).


Social Check DCs


Godfrey Rowley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Military, Slave. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Godfrey Rowley, Male Human Druid 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears a colorful flower in his red hair. His violet eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Passionate. Flaws: Fearful, Antagonistic. Bonds: Attractive, Slave. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Theodoric Garrick, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Godfrey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He keeps his red hair in a pixie cut. He has gleaming, smiling amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Godfrey was born in the east. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Adventurer, Slave. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Kimberly, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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