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NPC Generator

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Advanced [show]


Peter Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peter took refuge in the ruined castle and found the beat up falchion and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Disease. Bonds: Nature. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Peter Bradley, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a tailor and was forced into it by his family

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Family, Rich. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Henry Colby, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 7 (-2)10 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tan vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: He was born in the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Dustin Cooper, Male Human Aristocrat 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5

Possessions: 90000 cp. Red garnet (100 gp). Tourmaline (100 gp). Obsidian (13 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Blythe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, green cloak. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Miner job and began his own company from there.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Fearful, Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Cory Blythe, Male Human Warlock 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 9 (-1)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp.


Social Check DCs


Shane Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple green line shooting up and back down. He carries a battered greataxe and tarnished morningstar as well. He wears a colorful flower in his blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Shane Paxton, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Iolite (70 gp). Golden yellow topaz (1300 gp). Fiery yellow corundum (1200 gp). Amber (120 gp).


Social Check DCs

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