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Advanced [show]


William Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He wears his white hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Job, Rich, Family. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

William Harley, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: To get a good night's sleep; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Shy, Insomniac. Bonds: Rich, Family. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Anselm Dumph, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)6 (-2) 11 (+0)7 (-2)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Emerald (1300 gp). Violet garnet (1400 gp).


Social Check DCs


Alex Stanton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is cut short with large spiked bangs in the front. He has brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Alex was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has never given up on his singing dream.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Alex Stanton, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 6 (-2)12 (+1)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Red spinel (40 gp). Moonstone (30 gp). Chalcedony (30 gp). Alexandrite (400 gp).


Social Check DCs


Gilbert Bradly, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of magic around his neck, and a dagger on his belt. His black hair is lengthy and is close to two feet long. His brown eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 5 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Bradly, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his kukri ready. His red hair is kept up in a ponytail inside a deerstalker hat. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Passionate, Logical, Persistence. Bonds: Attractive, Military. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

John Harrington, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 30 pp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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