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NPC Generator

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Advanced [show]


Diggory Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Joker, Opinionated, Entrepeneur, Optimist. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Bentham, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 16 (+3)5 (-3)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (1100 gp). Zircon (60 gp). Star ruby (1400 gp).


Social Check DCs


Dustin Shelley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Dustin Shelley, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Raymond Westbrook, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in white turtlenecks beneath a pastel coat with yellow slacks. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: He was born into a rich family. He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist, Mundane, Fearful. Bonds: Rich. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Raymond Westbrook, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)6 (-2) 10 (+0)5 (-3)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (5 gp). Eye agate (5 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Walpole, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely grey suit with brown socks and a vest with buckled shoes, he is not a threatening figure. His head has been shaved. His eyes are a pleasant brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Marshal, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Ralf Walpole, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 9 (-1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears white cloth garments or leather armor. His red hair is thinning but still full. He has a dull look in his brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Robert studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted. Flaws: Mundane, Insane. Bonds: Job. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Robert Staurheim, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 30000 cp. Amethyst (120 gp). Fiery yellow corundum (1300 gp).


Social Check DCs

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