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Advanced [show]


Lewis Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Lewis Colby, Male Human Expert 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Obsidian (4 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Mentor. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Bradshaw, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Chrysoberyl (160 gp).


Social Check DCs


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Immigrant, Mentor. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Brandon, Male Human Expert 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. Golden yellow topaz (1600 gp). Amber (100 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: To clean up the streets; and regain custody of his daughter

Flaws: Addict, Antagonistic. Bonds: Attractive, Nature, Family, Guardian. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Dean Davenport, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp.


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Bertram will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Bertram was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Breeden, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs

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