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Advanced [show]


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has styled his golden hair well, parting it to the left. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Balimaar was raised in a hard working conservative environment. His childhood dream was to be a Sage, but he was a colossal failure. He left for the north, certain he would find work there.

Motivation: Expand his business.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Roscoe, Male Human Bard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp. Malachite (10 gp). Violet garnet (300 gp).


Social Check DCs


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. With a patchy golden beard and wild golden hair. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Revenge; and many giants want him driven away

Ideals: Optimist. Bonds: Has a crush, Poor, Religious, Enemies. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Odo Cholmondeley, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Theodoric Clive, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky brown painted plate armor. He keeps his golden hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Justice. Flaws: Insomniac, Racist. Bonds: Adventurer. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Theodoric Clive, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)9 (-1) 16 (+3)18 (+4)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 42000 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Manfred Clifton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Sensitive, Insane, Insomniac. Bonds: Attractive. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Manfred Clifton, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. Blue quartz (16 gp). Blue quartz (16 gp).


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Armorer. His hair is long and blonde with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His eyes are brown.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Born in the west to a Armorer, Gunter learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Shy, Disease, Insane. Bonds: Job. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Gunter Hornsby, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs

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