Gilbert Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is silver. His violet eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Moss agate (7 gp). Jasper (70 gp). Rose (70 gp).
Cory Royal, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Guard, Cory learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and to be a carter again
Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 30000 cp. Amethyst (120 gp). Hematite (12 gp). Coral (120 gp). Lapis lazuli (12 gp).
Everard Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a brown scarf. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. He has no hair. His blue eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful, Disease. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 17 (+3) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 sp. Moonstone (40 gp). Red garnet (120 gp). Violet garnet (1100 gp). Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a black scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and very short. His fierce green eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he seems to be bored by most things
Flaws: Mundane, Lazy, Fearful. Bonds: Slave, Nature. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Gilbert Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic, Persistence. Flaws: Ugly, Insomniac. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. 1 Minor magic item.
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