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Advanced [show]


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Butcher.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Military. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Gentry, Male Human Expert 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Rose (70 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


John Budd, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a small bristly mustache and wavy black hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west; and wants to have a good time and be beloved

Ideals: Joker, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

John Budd, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Gomory Bristol, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears skinny pants and wears a black and tan robe with the hood down. His right hand appears badly burned and disfigured. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gomory hails from a village terrorized by drow. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Logical. Flaws: Forgetful. Bonds: Enemies. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Gomory Bristol, Male Human Aristocrat 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Aldous Shelly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His white hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: Expand his business.

Ideals: Professionalism, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Shelly, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)6 (-2) 8 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Patrick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a green and pastel robe with the hood down. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: The child of a Mercenary, who enjoyed hunting, Patrick was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic, Gifted. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Patrick Brownrigg, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)8 (-1) 9 (-1)12 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. White opal (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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