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NPC Generator

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Advanced [show]


Balimaar Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is cut short with large spiked bangs in the front. He has green eyes.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Livingstone, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy green suit. His golden hair is cut short with large spiked bangs in the front. He has green eyes and a green hat with a violet feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Dilettante, Don learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He wants revenge against dire rats; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Don Rowley, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp. An abacus with copper, silver and gold markers (100 gp). Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Regain custody of his son.

Flaws: Ugly, Insane, Antagonistic, Shy. Bonds: Poor. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Drogo Clayden, Male Human Druid 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)16 (+3) 17 (+3)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is wearing the road beaten gear of a warrior. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich western family. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Fighting, Persistence. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Rich. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Arnold Tatum, Male Human Warrior 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills History +4, Stealth +0
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1

Possessions: 1500 gp. Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerald was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To prove his worth to the world; and expand his business

Ideals: Extrovert. Flaws: Shy, Antagonistic, Impulsive. Bonds: Job. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Gerald Stapleton, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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