Everard Browning, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to cover his moderate length golden hair. His eyes are green and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Tanner, Everard learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Tanner like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Military, Job, In love. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Robert Ramsey, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant green.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Robert's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Red garnet (60 gp). Lapis lazuli (8 gp). Blue quartz (8 gp).
Odo Hayden, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 22000 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.
Gomory Brent, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Mayor. He also has developed a complete distrust of the Scribe profession.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Scribe, but he got bored and became a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Further expansion of business; and he is content
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Thomas Ridley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with top hat. His hair is blonde and curly. His eyes are a pleasant hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a dire rats raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and he would like to get married and retire
Flaws: Shy. Bonds: Poor, Has a crush, Religious, Enemies. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10000 cp.
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