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NPC Generator

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Advanced [show]


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Animal Trainer. He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Barrister, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Roscoe, Male Human Monk 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 80000 cp. Eye agate (11 gp). Tourmaline (70 gp).


Social Check DCs


Chad Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting pastel shirt and pants. He has a long golden beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Layabout.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Insane. Bonds: In love, Military, Job. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Chad Hayley, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 14 (+2)6 (-2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Reynard Tattersall, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Mayor does, and a wedding ring on his left hand. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has achieved small success as a Mayor.

Motivation: To be a Beggar again; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Job, In love, Nature. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Reynard Tattersall, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 50 pp. Brown-green garnet (160 gp). Aquamarine (200 gp).


Social Check DCs


Geoffrey Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple green robe with tan stripes complete with hood. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Ugly, Sensitive, Selfish. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Dryden, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Bertram Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair is cut short. His eyes are gray and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bertram hails from a village terrorized by gnolls. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Philantrophist, Opinionated. Flaws: PTSD. Bonds: Enemies. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Bertram Davenport, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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