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NPC Generator

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Advanced [show]


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He was born into a rich family. He has had some formal singing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Adelard Myerscough, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Bernard Clive, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man is renowned for his bright white suits and hats. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Athletic, Optimist, Persistence. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Bernard Clive, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Randal Radcliffe, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Smoky quartz (70 gp). White pearl (160 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports white clothing, slightly heavier than average wear. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Hag in disguise. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Forgetful, Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Dean Westcott, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered kukri and tarnished greataxe as well. He keeps his long golden hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Banker, who enjoyed hunting, John was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Brewer job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Nature. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

John Sutherland, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. Alexandrite (900 gp).


Social Check DCs

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