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Advanced [show]


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has achieved small success as a Mayor.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Military. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Arnold Halsey, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. Sard (50 gp). Red-brown spinel (120 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is drawn into a tight pony tail with a rose scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Geoffrey Staurheim, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 sp.


Social Check DCs


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is golden, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and to clean up the streets

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Guardian. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

John Emsworth, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Black pearl (200 gp). Lapis lazuli (7 gp).


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great joy in being the best Miner in town.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Beggar, but he got bored and became a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Thomas Dayton, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 6000 sp. Sard (30 gp). Deep blue spinel (200 gp).


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His golden hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Shepherd. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: He is greedy; and to be a dilettante again

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Bernard Marston, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)7 (-2) 9 (-1)15 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. Carnelian (20 gp). 1 Magnifying glass.


Social Check DCs

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