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Advanced [show]


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His thin eyebrows rest above his beady amber eyes.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east, but his parents moved at a very young age to the west. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Immigrant, Adventurer. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Gerard Soames, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Wade, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries morningstars. He wears his blonde hair up. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Wade, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +0, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Brown-green garnet (60 gp). Silver pearl (60 gp). Silver pearl (60 gp). 1 Chain shirt. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Dustin Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a pastel costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. He has chestnut hair. His fierce blue eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Slave, Attractive, Enemies. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Dustin Darlington, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp.


Social Check DCs


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a long chestnut beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Godfrey Ryland, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 50000 cp. Zircon (20 gp). Chrysoprase (20 gp). Hematite (7 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long chestnut hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He wants revenge against illithids; and revenge

Ideals: Extrovert, Philantrophist. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Trey Clifford, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Black pearl (1300 gp). Azurite (7 gp).


Social Check DCs

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