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NPC Generator

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Advanced [show]


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears yellow trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 6 years old his parents immigrated from the west. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Balimaar Asheton, Male Human Rogue 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Patrick Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is wearing colorful clothing, dressed as a Detective. His hair, while still mostly blonde, has prominent grey streaks. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Detective and found it very stressful. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and wants to work out more often

Ideals: Athletic. Flaws: Insane. Bonds: Family, Military, Job. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Yorke, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. 1 Everburning torch. 3 Holy water. 4 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Jocelyn Reed, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is heavily combed to the right. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Actor, but he got bored and became a Knight. He struck the Knight job and began his own company from there.

Motivation: To be a Actor again; and expand his business

Flaws: Ugly, Secretive, Antagonistic, Disease. Bonds: Job. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Jocelyn Reed, Male Human Warlock 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large white jacket. He has white hair. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Farmer, who enjoyed hunting, Thomas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up axe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge.

Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Nature, Enemies. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Thomas Norton, Male Human Wizard 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 19 (+4)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1200 gp. Alexandrite (800 gp). Zircon (20 gp). Moss agate (6 gp). Alexandrite (800 gp).


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His blonde hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic, Philantrophist, Gifted. Bonds: Poor, Adventurer, Military. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Manfred Barclay, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 3 Smokesticks. 4 Antitoxin. 3 Tanglefoot bags.


Social Check DCs

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