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NPC Generator

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Advanced [show]


Randal Winthrop, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: He was born in a small plains village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Randal Winthrop, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Freshwater pearl (15 gp). Smoky quartz (80 gp).


Social Check DCs


Theobald Haley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a violet deerstalker hat and violet clothes. His long white hair reaches down to his waist. His eyes are likewise amber.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Theobald Haley, Male Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1500 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Heiser, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his crossbow, and his gloved hand is found clutching a crossbow. He wears a feathered hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Shy, Hedonist. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Frederick Heiser, Male Human Commoner 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5

Possessions: 1200 gp. Gold dragon comb with red garnet eye (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item.


Social Check DCs


Hugh Stansfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His auburn hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: Calm and collected, he is a well trained Cook. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Religious, Poor. Occupation: Cook

Voice: Raspy

Attributes [hide]

Hugh Stansfield, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His skin is flawless and his blue eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Architect in town.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His childhood dream was to be a Locksmith, but he was a colossal failure. He struck the Architect job and began his own company from there.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Rich, Attractive, Job, Religious, Enemies. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Ernest Nash, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Smokesticks.


Social Check DCs

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