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NPC Generator

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Advanced [show]


Patrick Ainsley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, brown cloak. He has a very tight haircut. He has several tiny opal earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 7 years old his parents immigrated from the south. Patrick was born on a far southern forest where he grew up under the tutelage of his father, an expert Unemployed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Rich, Enemies, Immigrant, Family. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Patrick Ainsley, Male Human Monk 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Dustin Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has no hair. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Mentor. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Gracey, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)18 (+4) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized green coat. With a patchy white beard and wild white hair. His hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Joker. Flaws: Disease, Fearful. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Kelsey, Male Human Barbarian 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)3 (-4) 14 (+2)10 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 31000 sp. Emerald (900 gp).


Social Check DCs


Gilbert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is red and very short. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker, Gifted. Bonds: Job, Nature, Family. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Shelley, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Jade (60 gp). 1 Minor magic item.


Social Check DCs


William Reid, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man dresses like a well dressed Server does. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Athletic, Impeccable. Bonds: Job, Enemies, Rich. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

William Reid, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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