Trey Beitz, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trey was raised in a hard working conservative environment. Trey was born on a far western forest where he grew up under the tutelage of his mother, an expert Barkeep. He has drifted from career to career and currently works as a Barkeep.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Flaws: Greedy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Just what you see.
Clerebold Dalton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His hair is brown and curly. He has a dull look in his green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He struck the Doctor job and began his own company from there.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Impeccable. Bonds: Rich, Military, Religious, Job. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 3 Holy water. 4 Alchemist’s fire.
Wymar Dryden, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small forest village. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, In love. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 5000 cp.
Reynard Lindsay, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. With a patchy silver beard and wild silver hair. He has gleaming, smiling amber eyes.
Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Reynard was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a seamstress again
Ideals: Impeccable. Flaws: PTSD, Greedy. Bonds: In love, Job. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Amber (100 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Remington, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against gnolls
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 18 (+4) | 7 (-2) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Auran, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Freshwater pearl (15 gp). Jet (90 gp). Alexandrite (600 gp). Malachite (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
