Bertram Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Interpreter. His hair is always cut to a buzz. His eyes are brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.
History: Born in the north to a Interpreter, Bertram learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Bonds: Job, Rich. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp.
Kody Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and red robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised by priests from a young age. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kody's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Bloodstone (40 gp). Citrine (40 gp).
Richard Kirby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes are slightly larger than normal.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Servant.
Motivation: To be a Junk Dealer again; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Gold dragon comb with red garnet eye (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item.
Kody Brownrigg, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He has a long black beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Flaws: Shy. Bonds: Attractive, Enemies, Rich, Family. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (300 gp).
Alex Ryley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has shaved his head bald. His violet eyes peer out from beneath his top tan hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Body Guard soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Joker. Bonds: Attractive, Immigrant, Job, Slave. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 3000 sp.
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