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Jocelyn Home, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Jeweler, Jocelyn learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Home, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Hugh Budd, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. His skin is fair and his fingers are delicate and long. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hugh was born with his father's beautiful face. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Shy, Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Hugh Budd, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)6 (-2) 16 (+3)15 (+2)
Skills Athletics +1, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 17000 sp. Violet garnet (1200 gp). Moss agate (11 gp). Chalcedony (50 gp).


Social Check DCs


Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. He has a black handlebar mustache and slicked back black hair. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off his debts; and to get a good night's sleep

Ideals: Fighting, Philantrophist, Justice. Flaws: Forgetful, Insomniac. Bonds: Debt. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Manfred Watson, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 7 (-2)11 (+0)
Skills Insight +1, Nature +6
Senses Passive Perception 8
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rhodochrosite (14 gp). Sard (20 gp).


Social Check DCs


Theobald Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered trident and tarnished greatsword as well. He has wavy golden hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Guardian, Job. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Theobald Clive, Male Human Rogue 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. Amethyst (160 gp). Violet garnet (900 gp). Smoky quartz (20 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear black clothing when he does not wear armor. His black hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He wants revenge against goblins; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Gomory Dalton, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs

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