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Advanced [show]


Raymond Blakely, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His long white hair is drawn into a two foot long braid. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Raymond Blakely, Male Human Fighter 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (1000 gp). Blue sapphire (1300 gp). Aquamarine (1000 gp). Aquamarine (1000 gp).


Social Check DCs


Gerard Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man dresses well, typically a more casual-formal manner. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny amethyst earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Gerard was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Rich, Adventurer. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Gerard Nibley, Male Human Paladin 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30000 cp. Golden yellow topaz (1300 gp). Amber (120 gp). Aquamarine (1300 gp).


Social Check DCs


Adelard Wentworth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a violet cloak and cross-gartered brown stockings. His chestnut hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the west. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and marry his sister to traveling adventurers

Flaws: Ugly, Fearful. Bonds: Has a crush, Immigrant, Family. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Adelard Wentworth, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 7 (-2)11 (+0)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Eye agate (5 gp). Onyx (40 gp).


Social Check DCs


Reynard Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Reynard Middleton, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +5, Stealth +0
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Kyle Churchill, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Logical. Flaws: Selfish. Bonds: Rich, Immigrant, Family. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Kyle Churchill, Male Human Cleric 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs

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