Anselm Chester, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man usually wears his black robe and has his sword always slung over his shoulder. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Brewer father left him crippled. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 4 Tanglefoot bags. 4 Thunderstones.
Trey Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of death on his torso. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. He has hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Ugly, Mundane, Antagonistic. Bonds: Has a crush. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Tiger eye turquoise (7 gp). Rhodochrosite (7 gp). Rock crystal (20 gp).
Charles Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of axes on his belt, each one with a amber on the hilt. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Golden pearl (120 gp). Jasper (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Peter Home, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He dresses well, wearing white shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a sword. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his whip. He has wavy black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Hunter was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Peridot (70 gp).
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