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Advanced [show]


Miles Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has wavy red hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Miles was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Bonds: Guardian, Family, Nature, Has a crush, Adventurer. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Westcott, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 9000 cp. Azurite (5 gp). Banded agate (5 gp). Golden yellow topaz (400 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Anselm Clare, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and auburn. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Anselm Clare, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Hematite (12 gp). Black star sapphire (700 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Nibley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries quarterstaffs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has brown eyes and a black hat with a blue feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Nibley, Male Human Ranger 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Star rose quartz (60 gp). Violet garnet (300 gp). Black star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Bernard Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green cloak and cross-gartered grey stockings. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bernard's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Ashley, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Golden yellow topaz (1000 gp). Emerald (800 gp). Moonstone (50 gp).


Social Check DCs


Cory Merton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His black hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Cory was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. Recently the stress of being a Bellfounder has made it difficult for him to sleep.

Motivation: He's looking for his big break; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Cory Merton, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Black star sapphire (800 gp). 1 Crowbar. 1 Crowbar. 1 Masterwork manacles.


Social Check DCs

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