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Advanced [show]


Rolf Winchester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light blue in addition to tight pants. He has no hair. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich southern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Debt, Family. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Rolf Winchester, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)18 (+4) 13 (+1)10 (+0)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Draconic, Gnome
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hunter Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears a black broad hat and black clothes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a broad hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Davenport, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He has moderate length brown hair. His eyes are likewise gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and find a way to reverse the transformation of his brother

Ideals: Artistic, Entrepeneur. Flaws: Cynical. Bonds: Family, Adventurer. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Ernest Breeden, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


John Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair, when down, is lengthy. He has blue eyes and a black hat with a tan feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.

Motivation: To pay off his debts; and money/treasure

Ideals: Optimist, Philantrophist. Bonds: Rich, Debt. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Willoughby, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Alexandre Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is red and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Fearful. Bonds: Guardian, Poor, Adventurer. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Cholmondeley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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