Alex Clare, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black cloak and cross-gartered green stockings. His hair is short and white. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Mayor, but he got bored and became a Hunter. He struck the Hunter job and began his own company from there.
Motivation: Money/treasure; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Job, Rich. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 30000 cp. White opal (1200 gp). Rose (60 gp). Onyx (60 gp).
Lewis Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a pastel tunic with violet highlights, and long yellow pants that bunch up around his shoes. His golden hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east his family was never financially stable. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Justice, Athletic. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Godfrey Morley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears bulky black painted plate armor. His silver hair has been sun bleached extensively. He has several tiny amethyst earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and money/treasure
Flaws: Antagonistic, Insane. Bonds: Rich, Religious, Adventurer. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Breastplate.
Hubert Richie, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his shortbow always slung over his shoulder. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: When he was but 7 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has achieved small success as a Navigator.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Greedy, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Superior lock. 1 Climber’s kit. 1 Superior lock.
Drogo York, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a pastel top hat and pastel clothes, he is not a threatening figure. His red hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business; and human compassion
Ideals: Pacifist. Flaws: Antagonistic, Racist. Bonds: Poor, Job. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
