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NPC Generator

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Advanced [show]


Heward Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a green poncho over his likewise colored trousers and shirt. His deerstalker hat is riddled with cuts and holes. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Heward Kendal, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs


Ralf Darby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He wears his silver hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of illithids.

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Enemies. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Ralf Darby, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 3000 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Silver comb with moonstones (700 gp). 1 Healer’s kit. 1 Hourglass. 1 Crowbar. 1 Masterwork Artisan’s tools.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His long brown hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Bonds: Attractive, Rich, Nature, Job. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Theobald Merton, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Spalding, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is red, silky, and of moderate length. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Frederick Spalding, Male Human Bard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Emerald (1000 gp).


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is greying and his face has many wrinkles. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small mountains village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Shy. Bonds: Attractive, Slave, Nature, Religious. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Sheldon, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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