Kyle Blackwood, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Healer, Kyle learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Healer. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.
Motivation: A deep hatred of brigands.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Job, Family. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Moonstone (50 gp). Golden yellow topaz (300 gp). Blue quartz (6 gp). 1 Masterwork Uncommon Weapon.
Raymond Brixton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Server in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Server.
Motivation: He is greedy.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Family. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Adelard Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries with him a set of crossbows on his belt, each one with a ruby on the hilt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Fighting, Athletic. Bonds: Adventurer, Mentor. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Roger Halsey, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a green cloak and cross-gartered tan stockings. He is an epitome of beauty. His hair is white and curly. His green eyes dart from person to person.
Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Roger was born in the north. At a young age he loved to build and create. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Roger's mother didn't care for him much, and the feeling was mutual. He became a Brewer soon after.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Attractive, Job. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Geoffrey Altham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.
History: Born in the east to a Marshal, Geoffrey learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Rich. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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