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Advanced [show]


Peter Nash, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his pastel robe and has his sai always slung over his shoulder. He wears his blonde hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Attractive, Military, Religious, Immigrant. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Peter Nash, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a whip. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to clean up the streets

Ideals: Fighting. Bonds: Enemies, Religious, Guardian. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Bertram Alby, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His black hair is lengthy and is close to two feet long. His eyes are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He wants revenge against brigands; and revenge

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Gunter Gladstone, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Gyula, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he is content

Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Alex Gyula, Male Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Fire opal (400 gp).


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with blue pants. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His brown hair, when down, is lengthy. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Everard was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Fighting, Joker. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Scribe

Voice: French accent

Attributes [hide]

Everard Mitchell, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 30000 cp. Red garnet (110 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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