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Hugh Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are gray and beady.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Hedonist, Fearful, PTSD. Bonds: Immigrant. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Hugh Home, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He has styled his golden hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against brigands

Ideals: Fighting. Bonds: Attractive, Guardian, Religious, Mentor, Enemies. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Richard Wentworth, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears black cloth garments or leather armor. His blonde hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: His relatives are trying to arrange a marriage.

Bonds: Job, Attractive, Immigrant, Family. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Gerard Blackwood, Male Human Expert 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Superior lock.


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is smooth and relatively long. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Antagonistic, Shy, PTSD. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Gerard Ashley, Male Human Expert 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Citrine (70 gp). Tiger eye turquoise (6 gp). Blue star sapphire (900 gp). Azurite (6 gp). White pearl (100 gp). Obsidian (6 gp).


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Gifted. Bonds: Attractive, Military. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Gerald Upton, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 7 (-2)9 (-1)
Skills Athletics +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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